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Jesse Neff

Jesse Neff

Software Engineer · San Diego, CA

I'm a software engineering student building TypeScript applications across web, APIs, and embedded systems. Through coursework and personal projects, I am developing a practical approach to debugging, clear communication, and reliable software.

Open to software engineering opportunities
Type
FT · Contract · Internship
Location
Remote · San Diego
Notice
2 weeks
Education

A.S. Computer Science

Palomar College, San Marcos, CA

Class of 2026
GPA4.0

Planned

B.S. Software Engineering

Western Governors University, Online

By 2027

Certifications

Certificate of Achievement, Computer Science — Palomar College
Selected Work
Projects that best represent my product judgment, implementation range, and shipped results.
yet-another-image-converter
2026
A Chrome Extension for Manifest V3 that adds right-click image conversion for six formats using an offscreen pipeline and tested browser flows.
COMPLETEPublished
JavaScriptChrome Extensions (MV3)Canvas APIPlaywrightVitest
View in Chrome Web Store
Tap to open
slot_machine_api
2025
A TypeScript slot machine API with tested game logic, clean separation of concerns, and spin data persisted to Supabase PostgreSQL.
COMPLETE
TypeScriptVercel FunctionsSupabasePostgreSQLJest+1
Live demo
Tap to open
arm-assembly-robot-follower
2024
A Raspberry Pi leader-follower robot built mostly in ARM assembly, with C used only for hardware setup and driver access.
COMPLETE
ARM AssemblyCRaspberry PiwiringPiPCA9685
GitHub
Tap to open
portfolio-app
2026
This portfolio is a Next.js 16 and React 19 app with a hand-written WebGL shader, interactive project views, and a live demo backed by a real API.
WIPPublished
Next.jsTypeScriptReactWebGLGLSL+3
Live demo
Tap to open
Skills
Systems & Low-Level
CARM AssemblyGoPythonBashSQLGLSL
Web & UI
TypeScriptJavaScriptReactNext.jsTailwind CSSWebGLFramer MotionChrome Extensions (MV3)
Backend & APIs
Node.jsPostgreSQLGraphQLVercel Functions
Platform & DevOps
DockerAWSGitHub ActionsKubernetesGit
Testing
JestVitestPlaywright
About Me
I am building my software foundation through computer science study and hands-on projects. Each project is an opportunity to learn a new system, weigh trade-offs, and turn unfamiliar domains into practical software.

My studies at Palomar College and WGU have given me a growing foundation in software engineering, systems, and problem solving. I reinforce that learning by building projects across browser extensions, APIs, embedded systems, and graphics. From writing ARM assembly for a Raspberry Pi robot to designing a TypeScript API and testing a Chrome extension in a real browser, I enjoy getting close to a problem, understanding its constraints, and building software that is clear, maintainable, and dependable for the people using it.

How I work

Clear communication

Coursework and self-directed projects have taught me to make my reasoning visible: document decisions and write code that another developer can follow. I bring that habit to collaboration and debugging.

Reliable execution

Building projects from idea through testing has taught me to break work into small, easily manageable steps. I value careful implementation, useful tests, and attention to the details that make software dependable.

Technical troubleshooting

Projects such as a Raspberry Pi leader-follower robot and a WebGL portfolio have made troubleshooting a core part of my learning. I enjoy tracing behavior across hardware, browser APIs, and application code to find the real cause of a problem.

Operational ownership

Personal projects have made me comfortable owning a problem end to end: learning the constraints, choosing an approach, iterating from feedback, and finishing with a working, tested result. I also know when to seek feedback before going further.

Get in touch

I'm looking for software engineering roles where I can keep learning, ship useful software, and work with a team that cares about quality.

Open to software engineering opportunities
hello@jesseneff.com